Why archive expired codes?
Kabuki codes have short lives. Large code sites widely reported no working codes shortly before October 10, 2026, then four new codes landed on October 12-13 - which means launch and milestone codes like RELEASE, 100CCU and 500CCU circulate in old videos long after they stop working. This archive gives those searches a clean answer and sends players back to the current source-reported list.
The archive also protects the current code page from becoming noisy. Source-reported codes need fast copying, while expired codes and source conflicts need context. Keeping those jobs separate makes the site more useful during a real game session.
If a code appears here, treat it as history unless a new official announcement revives it. As of the October 14 check, every entry below is expired by multi-source agreement, and the watchlist names are unresolved because sources contradict each other.
Why old codes keep spreading
Kabuki is in a fast growth window, so milestone codes like 100CCU and 500CCU keep circulating after their window closes. A launch reward can look current if the video title never changed, so players waste time typing codes that were only meant for a short window.
How to check a failed code
First try a code from the current source-reported page. If that redeems, the code box is fine and the old claim is probably expired. If no code works, reopen the character screen with H, paste again without extra spaces, then assume the code is dead.
When expired codes can return
Most expired codes do not come back, but Kabuki's pattern of milestone and patch codes means a similar name can appear at the next trigger. Watch the official Discord, and check the new code against its dated sources before trusting it.
These are not archived as dead yet because public lists conflict: newer reports (October 13-14) call them active, while games.gg and PCGamesN list them expired.